受家信启发小岛秀夫不担心《死亡搁浅》出现恶意玩家

2019-10-02

上周东京电玩展期间,小岛秀夫花大段时间展示PS4游戏《死亡搁浅》实际玩法。我们看到了游戏中可以通过网络受到来自其他玩家的影响和帮助,之前小岛秀夫在介绍《死亡搁浅》时,也总是提到“联系”这个主题,那么小岛秀夫是怎样产生这个思路的呢?《死亡搁浅》到底是受到了哪些作品的启发?网络多人玩法是否会有负面的影响?让我们一起来了解一下吧。

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